Sky Striker Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.

UR Rarity
Sky Striker Ace - Roze
UR Rarity
Sky Striker Ace - Roze
UR Rarity
Sky Striker Ace - Roze
LIGHT 4
Sky Striker Ace - Roze
  • ATK:

  • 1500

  • DEF:

  • 1500


If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.

 Rarity
Surgical Striker - H.A.M.P.
 Rarity
Surgical Striker - H.A.M.P.
 Rarity
Surgical Striker - H.A.M.P.
DARK 8
Surgical Striker - H.A.M.P.
  • ATK:

  • 2500

  • DEF:

  • 2500


(This card is always treated as a "Sky Striker" card.) If you control a "Sky Striker Ace" monster, you can Special Summon this card (from your hand) to either field by Tributing 1 monster from that field. You can only Special Summon "Surgical Striker - H.A.M.P." once per turn this way. When this card is destroyed by battle: You can target 1 card your opponent controls; destroy it.

R Rarity
Sky Striker Maneuver - Afterburners!
R Rarity
Sky Striker Maneuver - Afterburners!
R Rarity
Sky Striker Maneuver - Afterburners!
Spell Normal
Sky Striker Maneuver - Afterburners!

    If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

    SR Rarity
    Sky Striker Maneuver - Jamming Waves!
    SR Rarity
    Sky Striker Maneuver - Jamming Waves!
    SR Rarity
    Sky Striker Maneuver - Jamming Waves!
    Spell Normal
    Sky Striker Maneuver - Jamming Waves!

      If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.

      R Rarity
      Sky Striker Mecha - Eagle Booster
      R Rarity
      Sky Striker Mecha - Eagle Booster
      R Rarity
      Sky Striker Mecha - Eagle Booster
      Spell Quick
      Sky Striker Mecha - Eagle Booster

        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.

        R Rarity
        Sky Striker Mecha - Shark Cannon
        R Rarity
        Sky Striker Mecha - Shark Cannon
        R Rarity
        Sky Striker Mecha - Shark Cannon
        Spell Quick
        Sky Striker Mecha - Shark Cannon

          If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.

          UR Rarity
          Sky Striker Mecha - Widow Anchor
          UR Rarity
          Sky Striker Mecha - Widow Anchor
          UR Rarity
          Sky Striker Mecha - Widow Anchor
          Spell Quick
          Sky Striker Mecha - Widow Anchor

            If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

            SR Rarity
            Sky Striker Mecha Modules - Multirole
            SR Rarity
            Sky Striker Mecha Modules - Multirole
            SR Rarity
            Sky Striker Mecha Modules - Multirole
            Spell Continuous
            Sky Striker Mecha Modules - Multirole

              Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.

              UR Rarity
              Sky Striker Mobilize - Engage!
              UR Rarity
              Sky Striker Mobilize - Engage!
              UR Rarity
              Sky Striker Mobilize - Engage!
              Spell Normal
              Sky Striker Mobilize - Engage!

                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                 Rarity
                Sky Striker Mobilize - Linkage!
                 Rarity
                Sky Striker Mobilize - Linkage!
                 Rarity
                Sky Striker Mobilize - Linkage!
                Spell Quick
                Sky Striker Mobilize - Linkage!

                  If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.

                  Extra Deck

                  UR Rarity
                  Crusadia Equimax
                  UR Rarity
                  Crusadia Equimax
                  UR Rarity
                  Crusadia Equimax
                  LIGHT
                  Crusadia Equimax
                  • ATK:

                  • 2000

                  • LINK-3

                  Link Arrow:

                  Top

                  Bottom-Left

                  Bottom-Right


                  2+ Effect Monsters, including a Link Monster Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. Once per turn (Quick Effect): You can Tribute 1 "Crusadia" or "World Legacy" monster this card points to, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.

                  SR Rarity
                  Sky Striker Ace - Hayate
                  SR Rarity
                  Sky Striker Ace - Hayate
                  SR Rarity
                  Sky Striker Ace - Hayate
                  WIND
                  Sky Striker Ace - Hayate
                  • ATK:

                  • 1500

                  • LINK-1

                  Link Arrow:

                  Bottom-Left


                  1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                  UR Rarity
                  Sky Striker Ace - Kagari
                  UR Rarity
                  Sky Striker Ace - Kagari
                  UR Rarity
                  Sky Striker Ace - Kagari
                  FIRE
                  Sky Striker Ace - Kagari
                  • ATK:

                  • 1500

                  • LINK-1

                  Link Arrow:

                  Top-Left


                  1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                  SR Rarity
                  Sky Striker Ace - Kaina
                  SR Rarity
                  Sky Striker Ace - Kaina
                  SR Rarity
                  Sky Striker Ace - Kaina
                  EARTH
                  Sky Striker Ace - Kaina
                  • ATK:

                  • 1500

                  • LINK-1

                  Link Arrow:

                  Bottom-Right


                  1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.

                  UR Rarity
                  Sky Striker Ace - Shizuku
                  UR Rarity
                  Sky Striker Ace - Shizuku
                  UR Rarity
                  Sky Striker Ace - Shizuku
                  WATER
                  Sky Striker Ace - Shizuku
                  • ATK:

                  • 1500

                  • LINK-1

                  Link Arrow:

                  Top-Right


                  1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                  SR Rarity
                  Sky Striker Ace - Zeke
                  SR Rarity
                  Sky Striker Ace - Zeke
                  SR Rarity
                  Sky Striker Ace - Zeke
                  DARK
                  Sky Striker Ace - Zeke
                  • ATK:

                  • 1500

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.

                  UR Rarity
                  Abyss Dweller
                  UR Rarity
                  Abyss Dweller
                  UR Rarity
                  Abyss Dweller
                  WATER
                  Abyss Dweller
                  • ATK:

                  • 1700

                  • DEF:

                  • 1400


                  2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

                  Popular Skills

                  Sky Striker Ace Defying Fate: 100%
                  Sky Striker Ace Defying Fate

                  Need 16 UR

                  UR Rarity
                  Lord of the Heavenly Prison1 card
                  UR Rarity
                  Sky Striker Ace - Raye1 card
                  UR Rarity
                  Sky Striker Ace - Roze1 card
                   Rarity
                  Surgical Striker - H.A.M.P.1 card
                  UR Rarity
                  Crusadia Equimax1 card
                  UR Rarity
                  Sky Striker Ace - Kagari1 card
                  UR Rarity
                  Sky Striker Ace - Shizuku1 card
                  UR Rarity
                  Abyss Dweller1 card
                   Rarity
                  Gallant Granite1 card
                   Rarity
                  Tornado Dragon1 card
                  UR Rarity
                  Sky Striker Mecha - Widow Anchor2 card
                  UR Rarity
                  Sky Striker Mobilize - Engage!3 card
                   Rarity
                  Sky Striker Mobilize - Linkage!1 card

                  Main: 20 Extra: 9

                  UR Rarity
                  Lord of the Heavenly Prison
                  UR Rarity
                  Lord of the Heavenly Prison
                  Lord of the Heavenly Prison
                  DARK 10
                  Lord of the Heavenly Prison
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


                  UR Rarity
                  Sky Striker Ace - Raye
                  UR Rarity
                  Sky Striker Ace - Raye
                  Sky Striker Ace - Raye
                  DARK 4
                  Sky Striker Ace - Raye
                  • ATK:

                  • 1500

                  • DEF:

                  • 1500


                  (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


                  UR Rarity
                  Sky Striker Ace - Roze
                  UR Rarity
                  Sky Striker Ace - Roze
                  Sky Striker Ace - Roze
                  LIGHT 4
                  Sky Striker Ace - Roze
                  • ATK:

                  • 1500

                  • DEF:

                  • 1500


                  If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.


                   Rarity
                  Surgical Striker - H.A.M.P.
                   Rarity
                  Surgical Striker - H.A.M.P.
                  Surgical Striker - H.A.M.P.
                  DARK 8
                  Surgical Striker - H.A.M.P.
                  • ATK:

                  • 2500

                  • DEF:

                  • 2500


                  (This card is always treated as a "Sky Striker" card.) If you control a "Sky Striker Ace" monster, you can Special Summon this card (from your hand) to either field by Tributing 1 monster from that field. You can only Special Summon "Surgical Striker - H.A.M.P." once per turn this way. When this card is destroyed by battle: You can target 1 card your opponent controls; destroy it.


                  R Rarity
                  Sky Striker Maneuver - Afterburners!
                  R Rarity
                  Sky Striker Maneuver - Afterburners!
                  Sky Striker Maneuver - Afterburners!
                  Spell Normal
                  Sky Striker Maneuver - Afterburners!

                    If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                    SR Rarity
                    Sky Striker Maneuver - Jamming Waves!
                    SR Rarity
                    Sky Striker Maneuver - Jamming Waves!
                    Sky Striker Maneuver - Jamming Waves!
                    Spell Normal
                    Sky Striker Maneuver - Jamming Waves!

                      If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                      N Rarity
                      Sky Striker Maneuver - Scissors Cross
                      N Rarity
                      Sky Striker Maneuver - Scissors Cross
                      Sky Striker Maneuver - Scissors Cross
                      Spell Normal
                      Sky Striker Maneuver - Scissors Cross

                        If you control no monsters in your Main Monster Zone: Target 1 Level 4 "Sky Striker Ace" monster in your GY; add it to your hand, or if you have 3 or more Spells in your GY, you can Special Summon it instead.


                        R Rarity
                        Sky Striker Mecha - Eagle Booster
                        R Rarity
                        Sky Striker Mecha - Eagle Booster
                        Sky Striker Mecha - Eagle Booster
                        Spell Quick
                        Sky Striker Mecha - Eagle Booster

                          If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                          R Rarity
                          Sky Striker Mecha - Shark Cannon
                          R Rarity
                          Sky Striker Mecha - Shark Cannon
                          Sky Striker Mecha - Shark Cannon
                          Spell Quick
                          Sky Striker Mecha - Shark Cannon

                            If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                            UR Rarity
                            Sky Striker Mecha - Widow Anchor
                            UR Rarity
                            Sky Striker Mecha - Widow Anchor
                            Sky Striker Mecha - Widow Anchor
                            Spell Quick
                            Sky Striker Mecha - Widow Anchor

                              If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                              UR Rarity
                              Sky Striker Mecha - Widow Anchor
                              UR Rarity
                              Sky Striker Mecha - Widow Anchor
                              Sky Striker Mecha - Widow Anchor
                              Spell Quick
                              Sky Striker Mecha - Widow Anchor

                                If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                SR Rarity
                                Sky Striker Mecha Modules - Multirole
                                SR Rarity
                                Sky Striker Mecha Modules - Multirole
                                Sky Striker Mecha Modules - Multirole
                                Spell Continuous
                                Sky Striker Mecha Modules - Multirole

                                  Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                  UR Rarity
                                  Sky Striker Mobilize - Engage!
                                  UR Rarity
                                  Sky Striker Mobilize - Engage!
                                  Sky Striker Mobilize - Engage!
                                  Spell Normal
                                  Sky Striker Mobilize - Engage!

                                    If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                    UR Rarity
                                    Sky Striker Mobilize - Engage!
                                    UR Rarity
                                    Sky Striker Mobilize - Engage!
                                    Sky Striker Mobilize - Engage!
                                    Spell Normal
                                    Sky Striker Mobilize - Engage!

                                      If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                      UR Rarity
                                      Sky Striker Mobilize - Engage!
                                      UR Rarity
                                      Sky Striker Mobilize - Engage!
                                      Sky Striker Mobilize - Engage!
                                      Spell Normal
                                      Sky Striker Mobilize - Engage!

                                        If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                         Rarity
                                        Sky Striker Mobilize - Linkage!
                                         Rarity
                                        Sky Striker Mobilize - Linkage!
                                        Sky Striker Mobilize - Linkage!
                                        Spell Quick
                                        Sky Striker Mobilize - Linkage!

                                          If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.


                                          SR Rarity
                                          Toon Table of Contents
                                          SR Rarity
                                          Toon Table of Contents
                                          Toon Table of Contents
                                          Spell Normal
                                          Toon Table of Contents

                                            Add 1 "Toon" card from your Deck to your hand.


                                            SR Rarity
                                            Toon Table of Contents
                                            SR Rarity
                                            Toon Table of Contents
                                            Toon Table of Contents
                                            Spell Normal
                                            Toon Table of Contents

                                              Add 1 "Toon" card from your Deck to your hand.


                                              SR Rarity
                                              Toon Table of Contents
                                              SR Rarity
                                              Toon Table of Contents
                                              Toon Table of Contents
                                              Spell Normal
                                              Toon Table of Contents

                                                Add 1 "Toon" card from your Deck to your hand.


                                                N Rarity
                                                Non-Fusion Area
                                                N Rarity
                                                Non-Fusion Area
                                                Non-Fusion Area
                                                Trap Continuous
                                                Non-Fusion Area

                                                  Neither player can Fusion Summon.


                                                  UR Rarity
                                                  Crusadia Equimax
                                                  UR Rarity
                                                  Crusadia Equimax
                                                  Crusadia Equimax
                                                  LIGHT
                                                  Crusadia Equimax
                                                  • ATK:

                                                  • 2000

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2+ Effect Monsters, including a Link Monster Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. Once per turn (Quick Effect): You can Tribute 1 "Crusadia" or "World Legacy" monster this card points to, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.


                                                  UR Rarity
                                                  Sky Striker Ace - Kagari
                                                  UR Rarity
                                                  Sky Striker Ace - Kagari
                                                  Sky Striker Ace - Kagari
                                                  FIRE
                                                  Sky Striker Ace - Kagari
                                                  • ATK:

                                                  • 1500

                                                  • LINK-1

                                                  Link Arrow:

                                                  Top-Left


                                                  1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                  SR Rarity
                                                  Sky Striker Ace - Kaina
                                                  SR Rarity
                                                  Sky Striker Ace - Kaina
                                                  Sky Striker Ace - Kaina
                                                  EARTH
                                                  Sky Striker Ace - Kaina
                                                  • ATK:

                                                  • 1500

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom-Right


                                                  1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.


                                                  UR Rarity
                                                  Sky Striker Ace - Shizuku
                                                  UR Rarity
                                                  Sky Striker Ace - Shizuku
                                                  Sky Striker Ace - Shizuku
                                                  WATER
                                                  Sky Striker Ace - Shizuku
                                                  • ATK:

                                                  • 1500

                                                  • LINK-1

                                                  Link Arrow:

                                                  Top-Right


                                                  1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                  SR Rarity
                                                  Sky Striker Ace - Zeke
                                                  SR Rarity
                                                  Sky Striker Ace - Zeke
                                                  Sky Striker Ace - Zeke
                                                  DARK
                                                  Sky Striker Ace - Zeke
                                                  • ATK:

                                                  • 1500

                                                  • LINK-2

                                                  Link Arrow:

                                                  Top

                                                  Bottom


                                                  2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.


                                                  SR Rarity
                                                  Underclock Taker
                                                  SR Rarity
                                                  Underclock Taker
                                                  Underclock Taker
                                                  DARK
                                                  Underclock Taker
                                                  • ATK:

                                                  • 1000

                                                  • LINK-2

                                                  Link Arrow:

                                                  Left

                                                  Bottom


                                                  2 Effect Monsters Once per turn: You can target 1 face-up monster this card points to and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn.


                                                  UR Rarity
                                                  Abyss Dweller
                                                  UR Rarity
                                                  Abyss Dweller
                                                  Abyss Dweller
                                                  WATER
                                                  Abyss Dweller
                                                  • ATK:

                                                  • 1700

                                                  • DEF:

                                                  • 1400


                                                  2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                   Rarity
                                                  Gallant Granite
                                                   Rarity
                                                  Gallant Granite
                                                  Gallant Granite
                                                  EARTH
                                                  Gallant Granite
                                                  • ATK:

                                                  • 2300

                                                  • DEF:

                                                  • 1800


                                                  2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ● Add 1 Rock monster from your Deck to your hand. ● Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn.


                                                   Rarity
                                                  Tornado Dragon
                                                   Rarity
                                                  Tornado Dragon
                                                  Tornado Dragon
                                                  WIND
                                                  Tornado Dragon
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 2000


                                                  2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.


                                                  duel-links
                                                  Sky Striker
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